Infinity: PanO First Group

To Infinity, and beyond!

Starter box reunion.

Starter box reunion.

I finally finished off my first set of Infinity dudes & dudettes. I wasn’t super happy with the test model, but now with the whole squad done and bases finished I’m stoked about this scheme and style. Looks good, not at all like my 40k models, fast to do.

Teutonic Knight and Magister Knight front.

Teutonic Knight and Magister Knight front.

Teutonic Knight and Magister Knight side.

Teutonic Knight and Magister Knight side.

Teutonic Knight and Magister Knight back.

Teutonic Knight and Magister Knight back.

Colors are exactly the same as the test model:

  • Primer: Army Painter spray white
  • Armor & Head: Averland Sunset x2, wash with Casandora Yellow
  • Body: Ceramite White; pick out pads, holsters, and straps with Dheneb Stone; buckles with Leadbelcher; wash with Seraphim Sepia
  • Gun: Midnight Blue, pick out cartidges and barrels with Leadbelcher, wash with Nuln Oil
  • Visor: Midnight Blue, Enchanted Blue centerline
  • Base terrain: P3 Ordic Olive, flocked and shrubbed, washed with Athonian Camoshade
  • Base rim: Abaddon Black

The Casandora Yellow shade/wash on the cloaks is kind of tricky to work with over the Averland Sunset. You either wind up with too much and it pools all over the place, or not nearly enough and it’s barely visible. Definitely more subtle and less clingy than the darker GW shades like Seraphim Sepia, Agrax Earthshade, or Nuln Oil. For example, the sniper has a neat detail on the interior of the cloak, where it’s made out of hexes. Given that it was the interior and could be darker I hit that with Agrax Earthshade as well to emphasize the detail a bit more, though it’s still not very prominent.

By and large I am definitely not up to the level of detail on these models, or at least it would take me extreme amounts of time and frustration to really match it. For example, the eyes actually have very distinct shaping to them. It’s so faint though that you can easily unintentionally or intentionally blow through it and paint over the recess, which is I what I did here, consciously, to make a single visor look. The models do still look amazing though if you just pick out some details and match up a good wash.

Three Order Sergeants and a Specialist Sergeant with Sniper Rifle.

Three Order Sergeants and a Specialist Sergeant with Sniper Rifle.

Three Order Sergeants and a Specialist Sergeant with Sniper Rifle, front.

Three Order Sergeants and a Specialist Sergeant with Sniper Rifle, front.

Three Order Sergeants and a Specialist Sergeant with Sniper Rifle, back.

Three Order Sergeants and a Specialist Sergeant with Sniper Rifle, back.

Now to get this group on the table!

40k: Scouts!

These guys have already seen a fair bit of table time and battle report photos, but I finally took some gallery photos:

All together now!

All together now!

Kingbreakers Scout Squad 1 were done the night before Redcap’s May tournament. And by “night” I truly mean the entirety of a long, long night… Definitely worth it though, I’m extremely happy with how these guys came out, and they look great on the table. They’ve gotten prime placement in all of my recent battle reports. In-game value be damned, Sniper Scouts are totally worth having just for the iconic battle report imagery of a bunch of rifles pointing out of a ruined facade or wreckage.

The Sarge.

The Sarge.

Looking the other way.

Looking the other way.

The only real variance from the standard Kingbreakers paint-up is that the legs got heavily drybrushed with Bleached Bone rather than edge highlighted. That shifted and lightened the color a bit from the underlying P3 Hammerfall Khaki, but that differentiated them better from the Dheneb Stone cloaks as well as the power armored Marines, both good things.

Snipers!

Snipers!

Looking every which way!

Looking every which way!

I took legs and the missile launcher torso from a bunch of regular Scouts I have from a Battleforce Box and magnetized them as well as a sniper torso to give me a sixth guy and the option between the two weapons.  The missile launcher pose is pointing downward pretty hard, but that actually works well since they frequently wind up perched up on some balcony or ruin top.

My legs! My legs!

My legs! My legs!

Heavy business.

Heavy business.

Normal Scouts are kind of funny looking, the bulky proportions throw them off. Sniper Scouts though look much more reasonable, I think because the heads aren’t as large. Both have grown on me a lot though. Fortunately I think infiltrating is going to be more important in this edition, let alone cheap and plentiful troops, so I expect to be able to use these guys a lot.

Infinity: WIP Infantry

I finally started work on my Infinity contingent. The test model:

To the left.

To the left.

To the right.

To the right.

The main wash is still drying so she has more of a wet look than she will when finished.

I’ve been debating their color scheme for some time.  Ideally I think I’d want a very clean look, with a bright bright yellow and a bright bright white. But that would take a lot of work to do well. But I think this scheme will grow on me. The bases are going to be a brighter green than my usual, which will help make the model pop. At a minimum it achieved the objective of using brighter colors than my 40k models, almost literally none of the same paints, and being fairly fast to do.

Details are:

  • Primer: Army Painter spray white
  • Armor & Head: Averland Sunset x2, wash with Casandora Yellow
  • Body: Ceramite White; pick out pads, holsters, and straps with Dheneb Stone; buckles with Leadbelcher; wash with Seraphim Sepia
  • Gun: Midnight Blue, pick out cartidges and barrels with Leadbelcher, wash with Nuln Oil
  • Visor: Midnight Blue, Enchanted Blue centerline
Colors!

Colors!

Also, I’m going to have to work on not defaulting to male pronouns given that a whole bunch of Infinity models, like this one, are female.