40k: Scouts!

These guys have already seen a fair bit of table time and battle report photos, but I finally took some gallery photos:

All together now!

All together now!

Kingbreakers Scout Squad 1 were done the night before Redcap’s May tournament. And by “night” I truly mean the entirety of a long, long night… Definitely worth it though, I’m extremely happy with how these guys came out, and they look great on the table. They’ve gotten prime placement in all of my recent battle reports. In-game value be damned, Sniper Scouts are totally worth having just for the iconic battle report imagery of a bunch of rifles pointing out of a ruined facade or wreckage.

The Sarge.

The Sarge.

Looking the other way.

Looking the other way.

The only real variance from the standard Kingbreakers paint-up is that the legs got heavily drybrushed with Bleached Bone rather than edge highlighted. That shifted and lightened the color a bit from the underlying P3 Hammerfall Khaki, but that differentiated them better from the Dheneb Stone cloaks as well as the power armored Marines, both good things.

Snipers!

Snipers!

Looking every which way!

Looking every which way!

I took legs and the missile launcher torso from a bunch of regular Scouts I have from a Battleforce Box and magnetized them as well as a sniper torso to give me a sixth guy and the option between the two weapons.  The missile launcher pose is pointing downward pretty hard, but that actually works well since they frequently wind up perched up on some balcony or ruin top.

My legs! My legs!

My legs! My legs!

Heavy business.

Heavy business.

Normal Scouts are kind of funny looking, the bulky proportions throw them off. Sniper Scouts though look much more reasonable, I think because the heads aren’t as large. Both have grown on me a lot though. Fortunately I think infiltrating is going to be more important in this edition, let alone cheap and plentiful troops, so I expect to be able to use these guys a lot.

40k: Necron Lords with Res Orbs

Reinforcements for the Maynarkh!

Wait, what are we looking for again?  I don't see it.

Wait, what are we looking for again? I don’t see it.

These two clowns are always picking fights with Captain Angholan so the Kingbreakers abducted them recently to get them into some proper paint. As expected they were super quick to do up:

  • Prime: Army Painter spray white
  • Staff: Brass Scorpion base, Mithril Silver drybrush, Nuln Oil wash
  • Cloak: Mechrite Red base, Blood Red drybrush, Nuln Oil wash along the bottom edge & deepest crevices, Baal Red wash
  • Body: Leadbelcher base, Mithril Silver drybrush, Nuln Oil wash
  • Base: Skavenblight Dinge, Codex Gray drybrush, Nuln Oil wash
  • Base Rim: Abaddon Black

Unfortunately some of the drybrushing and pick-outs, like on the cloaks, eyes, and supposed-to-be gold chest symbols, got lost a bit somewhere between the washes and matte sealing. I’m still happy with them though, particularly given how fast they were to do. Again I went with the dirty, grubby look to match my style, fast painting, and how I see the Maynarkh as clawing their way out of crumbling, broken tombs. The burgundy/metal scheme matches the first batch of Night Scythes.

And 3, 2, 1, twirl!

And 3, 2, 1, twirl!

The bases actually took the most colors and steps, because of the badges. At first I put on a Dark Angels badge to be all “Haha, Jason’s guys are dead!” but then added a Templar badge to the other one so Lovell had an easy reference point to give opponents: “Yes, the Dark Angels killer has this rule I penciled in that grants his whole unit 2x range, while the Templar one has this other pencil-rule that lets them jump into Night Scythes with The Relic.”

That's a ton of paints for an effectively 3-color model...

That’s a ton of paints for an effectively 3-color model…

Unfortunately the base terrain doesn’t match the nice desert orange gravel Lovell has on his other infantry. But I wasn’t going to be easily able to really match that anyway, short of figuring out what terrain kit it was from or getting some from him (and these were kind of a spur of the moment thing, I wanted to get them back ASAP as he uses them all the time). I also thought that brighter basing goes well with his infantry and their black shoulders and cleaner look, but would clash with the burgundy and heavy washing here.

Plus, these guys were on slotta-bases, so I was either going to have to greenstuff the bases quite a bit, working around the feet and under the cloaks, or build up some rubble. I went with the rubble mostly because it was faster and easier, but partly to reference the Necron abilities to destroy vehicles and buildings. Originally the rubble was going to be colored to match the badges as if it was paneling and debris from Space Marine vehicles, but again I decided big blocks of other colors would detract from the nice simple contrast of the burgundy/metal scheme.

Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy.

Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy.

40k: Doom Scythes!

A sure sign you have too many Night/Doom Scythes is if you manage to leave an entire box of them behind after an Apocalypse battle. Tragically Lovell is not going to learn any lesson from this except that he should do it again as it seemingly results in his flyers being magically painted:

Whispering harbingers of doom!

Whispering harbingers of doom!

Fortunately for him my vegan tendencies prohibited me from painting them up in Kingbreakers colors and associating that glorious chapter with the kind of odoriferous cheese that is fielding no less than seven Necron flyers.

One!

One!

Two!

Two!

Three!

Three!

I’m pretty happy with these guys. The really simple scheme meant they painted up pretty quickly caveat just the sheer size of the surfaces and number of bits, but I think it still looks good with the big nicely contrasting blocks. I should have sprayed them metal to begin with but erroneously did not think I had any on hand and didn’t feel like going to get some. They’ve been washed just like all my other guys, so they have the same sort of worn and dirty look to them. I debated that style decision for a while but Lovell prefers to play the Maynarkh Dynasty—the crazy, deranged, neglected, particularly cruel and underhanded Necron well on their way to all devolving into flayed ones—so I thought that look was appropriate.

Top-side!

Top-side!

Down-side!

Down-side!

Back-side!

Back-side!

Left-side!

Left-side!

Even with the paint scheme I was tempted to put some hidden Kingbreakers decals on, but sadly am running short. The bases though were done up in the same kind of mud and debris terrain as my Marines since they wind up fighting so often.

Drone wreckage.

Drone wreckage.

Internals from some long abandoned machine of war.

Internals from some long abandoned machine of war.

Bits and pieces of piping from a long gone facility.

Bits and pieces of piping from a long gone facility.

There’s a whole other squadron more of these still to hit the painting table and match, so more to come!