The Fury of a Dying Race—Eldar Detachment!

After a couple years of threatening, I finally put together some Eldar!

Over the dust of a thousand worlds shall we ever chase the slaves of the foul ones.

Over the dust of a thousand worlds shall we ever chase the slaves of the foul ones.

I just finished the Autarch, but the two squads of Guardians and small pack of Windriders I’ve completed have actually already hit the tables a couple times. These are some beauty shots and notes on the process I’ve developed for them, which goes really fast but produces nice results.

Autarch

Playing around among my piles of unassembled plastic, I somehow got the base for a Wraithlord mixed up with that for the Autarch. I couldn’t fathom why a T3 infantry model had such a huge diameter but accepted it as GW proclaiming “Yo, space elves are the biggest and baddestest!” So then I started thinking about how to fill up all that space and came up with this little scene.

autarch-front-blue autarch-side-blue autarch-back-blue

This mini-diorama was quick to do, and though simple I like it a lot. It exemplifies much of the appeal of 40k for me, in that even this tiny vignette has a story. What just happened? Maybe they’ve been brawling and the Autarch just got the upper hand, knocking the Chaos Marine down and leaping into the air to strike down with the death blow. But how’s it going to play out? The 41st millenium is a dangerous place where anything can happen. Does the Autarch see the hastily wielded ritual blade coming at him? Is he shooting just in time with his fusion pistol? Who knows, but either way there’s a lot of backstory and possibilities just in this one little scene.

Fortunately I eventually realized that I’d switched the bases, but I was already committed to executing the scene. Everything is magnetized though such that the Autarch can be played on his standard smaller base. Unfortunately the magnetization scheme isn’t great. The size of magnets I used is not quite strong enough under a couple layers of paint to really lock the Autarch in place; you can’t hold the base at funny angles or he’ll fall off. However, the arrangement does let me break everything down for transport in a standard Chessex figure case, as well as swivel the Autarch around so that he can have a more level pose when not diving onto the poor traitor. If I had to do it again though I would use poles and tubes instead of magnets, carefully setting tubes in the two bases at the appropriate angles to enable the slightly different angles of attack.

magnetized autarch-smallbase-blue

This is actually the first Chaos Marine I’ve painted, so that was kind of fun as well. I have an older box of them for which the casting doesn’t seem super crisp, and I didn’t want to spend a ton of time detailing him either, so he’s fairly basic but fine as a simple display base. The only real work I did was a bunch of cutting and repositioning of the wrists and elbows to get this pose of being knocked down and thrusting backward with a blade held upside-down.

base-blue

Dude-Bros

Working on these guys I’ve focused on just getting them done. I’ve consciously not done a lot of detailing, and have a whole methodology to crank them out. The 20 Guardians and 3 Windriders I did from shrink wrap to finished in the course of just a couple evenings in order to have them ready for one of our club events.

squad-blue

The process is basically as follows.

Prep

  • Unsprue a set and scrape off the mold lines.
  • Cut the guns off the hands.
  • Assemble the bodies minus heads and guns, positioning the arms with a gun but not gluing it in place.
  • Put bodies, heads, and guns on bamboo skewers with alligator clips and shove each set of components into a foam block. Any chunk of leftover trash foam from packaging or such is ideal.
  • Spray prime those components white.

Painting

  • Airbrush each component the appropriate color; I used Vallejo Game Air:
    • Bodies are first coated in Imperial Blue, then another layer in Electric Blue.  The Imperial Blue gives a nice deep base color quickly, but if I’m feeling fancy I can do the Electric Blue from an elevated angle and give some depth gradient and shadowing to the models via the two shades and the natural airbrush blend between them.  This is fairly subtle though and only shows up if you look closely at those models.
    • Guns and heads are coated Stonewall Grey.
  • A few bits get picked out with quick brushwork, e.g., Leadbelcher metal for grenades and tubing.
  • Wash all the components:
    • Bodies in Drakenhoff Nightshade.
    • Guns and heads in Secret Weapon Soft Body Black.
  • Do the eyes on the helmets in Electric Blue. I just use the airbrush paint for this, I think the thinness of it works with the black wash to give it some shading and a slight glow effect.

Bases

  • Bases are covered in a mix of terrain gravel and crumbled leftover plaster.
  • They’re then spray primed black.
  • Dry brush the bases dark gray, light gray, then white in increasingly lighter strokes.
  • Then they’re washed in Secret Weapon Soft Body Black.

Finishing

  • The components all get carefully glued together. I pool out some plastic cement on scrap paper and then brush it in place with an old, dead brush in order to avoid risking glue running all over.
  • The finished models get sealed. The spray I’ve been using is labeled as a dull coat, but actually leaves a fair bit of sheen so it works well for the Eldar (less well for my Marines).

Putting all that in writing seems like a ton of steps, but it’s actually a really fast process that produces consistent, tabletop worthy figures. In particular, having the components separated by color and on skewers on the blocks makes them really easy to work with and is much faster to prep than temporarily pinning or gluing to bottle tops as many do. With the sprays and airbrushing I can do a whole block at once pretty easy. Then picking out the details and so on I just slide a skewer out of the block, do some brushwork, and slide it back into the block. It’s a minor thing, but it makes working with the individual bits really quick and clean, no messing around trying to hold one part while brushing another, getting paint on my fingers, holding them to dry before putting them down on the table, and so on.

Bodies ready to be primed.

Bodies ready to be primed.

Bodies done.

Bodies done.

Heads done.

Heads done.

Bases being textured. Nearly all the gravel piled on will shake off and be scooped back into a cup to be used again later (use a clean sheet of scrap paper under them to help with this).

Bases being textured. Nearly all the gravel piled on will shake off and be scooped back into a cup to be used again later (use a clean sheet of scrap paper under them to help with this).

Bases drybrushed.

Bases drybrushed.

Of course there’s other steps in reality, like doing the sergeant’s head or brushing the sensor stalks grey for the second squad. But I’m pleased with both the process and how these aliens turned out. I’ve also been pleasantly surprised with how they’ve performed allied up with my Kingbreakers Space Marines, so I’m excited to continue fleshing out my Eldar army and getting them on the table.

sergeant-blue jetbike-blue troopers-blue

Necron Night Shroud Bomber

Heading into last week’s narrative event I finally finished painting Lovell’s Necron Night Shroud Bomber after having it for more than two years, with occasional half-painted appearances in the interim:

24554485654_7a44e7e6b4_o

Overall I’m happy with how this came out. It’s suitably ominous and menacing with the black body.A lot of coats of thin black and a wash went into that nice, smooth shell. The basic scheme and grungy wings fit well with the Doom Scythes and Night Scythes I did previously.

Unfortunately, that’s pretty much the only picture of it I got. I had promised him I’d have it ready for our February event and I made that happen, but just barely. I put on one last wash, drove to Redcap’s to let it dry, hopped out of my car, gave the Bomber a solid spray of dull coat right there on the sidewalk, marched in to present it to Lovell… and told him to not let anybody touch it for ten minutes until the paint dried. Just in time delivery!

Nightmaw

For the holidays and our annual club Apocalypse game last week, Jason and TJ organized a Secret Servitor among a good number of the PAGE 40k players. Everybody was secretly assigned a random person, and painted a character or other 40k model or accessory for them. I was assigned Jason himself.

At first I wasn’t sure what to put together, as he doesn’t play Imperials anymore, and what few traitor Marines he does field are elaborately built and quite unique, so I didn’t have any good bits to throw at a unique model. Then I remembered I did have a relatively uncommon and distinctive Daemon-appropriate model laying around: Nightmaw, from Forge World. I had gotten him to be basically an NPC and/or objective for the Solypsus 9 campaign but never got around to putting him together, so I’m happy to see the model put into play.

This is the final product, my first model painted for 2016:

front

left

right

Backstory

The Nightmaw model comes with an infantry character named Sayl the Faithless, and they have an excellent official story (from Forge World):

Sayl is pre-eminent among the Dolgan tribe, and his rise to ascendancy began with his allegiance to Schalkain the Vile, as one of his seven seer-apprentices. Sayl’s honeyed lies turned each acolyte against the others, and fanned the flames of suspicion into murderous strife. Eventually Schalkain was manipulated into conducting a dark rite involving Sayl and three fellow ‘loyal’ apprentices which resulted in Schalkain’s horrific death at the hands of a daemon beholden to Sayl, while the three surviving acolytes were twisted into a terrible beast known as Nightmaw. Hated and feared, Sayl the Faithless and Nightmaw now march alongside Tamurkhan the Maggot Lord.

I mean, honestly, if you’re going to hang out with a guy named Sayl the Faithless, you’re basically begging to be turned into a Gollum-wannabe…

Painting

Painting him up I used my airbrush quite a bit, spraying the tan underside, green topside, grey rock, and black base rim, starting from a white primer. The blood paint and wash wound up a bit too thick, so coloring details of the claws and teeth were lost, but he looks super gore-drenched. As Jason exclaimed approvingly “Aw, he’s grooossss!” I debated a long while about how to wash the model, and eventually went with Athonian Camoshade over everything. That turned out to be a good call, it tied everything together nicely versus a black or brown on the rock. A couple layers of it went onto key green sections like along the vertebrae to accentuate those details.

I definitely need to switch out my dull coat as he came out shinier than I would have hoped, just like my Terminators did. I was hoping it was a question of spraying too much on them. Some of the green variations are also a bit too subtle, some of the texture and other bits would show up better in photos if they were more overt. The mud brown base got washed too thickly and caught a bit of overspray while doing the rim, so it’s too black and doesn’t stand out from the rim, especially in photos.

But I’m super happy with how the rock turned out. It’s a chunk of pink foam carved up and then coated in liquid greenstuff to give more texture and protect from the primer spray. The base physically also turned out well. I didn’t want to use the stock base because it’s square, a 40mm base would have been too small for the skull collection, and 60mm looked too big. So I wound up Dremeling the bottom off an empty 50mm vitamin bottle I had laying around, which turned out near perfect. If I did it again I’d try to find something a bit deeper in order to pore some resin water effect in there and make a nice little creepy grotto, but it probably wouldn’t change the general look and feel that much.

Overall I’m pretty happy with this guy, and it was entertaining to paint something besides Marine armor.

In-Game

Appropriately, in his debut, Nightmaw lurked by some rocks throughout the Apocalypse battle royale and survived to the end. Quite unlike essentially all of the Kingbreakers. Maybe I should consider more deeply the powers of the dark ones???