Fuzzy Wuzzy Factor

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Fuzzy Wuzzy Factor

Fuzzy Wuzzy Factor

  • "What do you mean they're all dead? Do you know how many points those guys cost? Do you realize how deadly they are?!?!"

The Fuzzy Wuzzy Factor is essentially the notion that both offensive and defensive factors must be considered in assigning a value to combat units. A unit that can do twice as much damage as another unit but can only withstand the same amount of damage is not twice as effective as the other unit. If the more deadly unit is rated at twice the cost of the other unit, it won't be worth the expense. At double the cost, half as many units will be made, they'll each take twice the incoming fire, and be dead in half the time compared to the more pedestrian unit.

Recent Changes (All) | Edit SideBar Page last modified on November 19, 2008, at 06:40 AM Edit Page | Page History
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